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There is two types of Files in Sounds.Gob
Voc Files
Gmd Files
Notes on Demo sounds

The Voc list may be used in INF with the page: command.
In case you wonder about such names as M01KYL01.VOC, here is the decomposition :

M	Mission
01	Mission Number (Arc Hammer is 16!)
KYL	Speaker 
	KYL	Kyle
	JAN	Jan Ors
	IMP	Imperial
	JAB	Jabba
	MMA	Mon Mothma
	MOC	General Mohc
	NAR	Narrator
	REB	Rebel
	VDR	Vader
01	first speech for this mission 
	(A1 is an alternate recording)

[ Jan and Kyles words by Len Bowers]

Voc Files

Sound file Used forDescription , Demo sounds marked #
AMMO VOC loading ammo
AXE-1 VOC ATTACK gamorrean guards axe sound #
BEEP-01 VOC shrieking beep used by sewers.inf and gromas.inf
BEEP-10 VOC WEAPON i.m mine triggering in secondary mode #
BIGREFL1 VOC DT1 used when laimlame or supershield on, for plasma type hits #
also used with shot reflection walls
BOBA-1 VOC BOBA Boba Fett hah hah when sees you
BOBA-2 VOC BOBA Boba Fett firing
BOBA-3 VOC BOBA Boba fett duck sound when hurt
BOBA-4 VOC BOBA Boba fett getting killed
BOLTREF1 VOC WEAPON used when hit by laser type shot #
only when laimlame or supershield are on /also used on shot reflection walls
BONUS VOC BONUS bonus pick up sound
BOSSK-1 VOC SIGHT bossk hissth when he spots kyle#
BOSSK-2 VOC N/Ubossk squeal not used
BOSSK-3 VOC HURT bossk higher pitched squeal hurt #
BOSSKDIE VOC DYING bossk dying #
BULLET VOC N/Ualmost sounds like wind
BUTT1 VOC N/U fist sound
BUTT2 VOC N/U fist hit
CHOKE VOC KYLE Kyle choking in gas
CHUCKL-1 VOC boba fett chuckling hah hah
CLAYMOR1 VOC KYLEWPN laying i.m mine #
CLEAT VOC walking with ice cleats on
COMPLETE VOC BONUS mission complete
CONCUSS1 VOC KYLEWPN concusion rifle empty #
CONCUSS5 VOC KYLEWPN concusion rifle firing / also used by bossk#
CONCUSS6 VOC KYLEWPN concusion rifle empty ????? #
CONVEYER VOC conveyor belt running used by robotics.inf
CREATDIE VOC DYING sewer monster diying #
CREATHRT VOC HURT sewer monster hurt #
CREATUR1 VOC SIGHT sewer creature low growl when he spots kyle / also used by sewers.inf#
CREATUR2 VOC ATTACK sewer monster loud growl #
CRUSH VOC KYLE Kyle getting crushed #
DEFV0000 VOC empty voc ????
DOOR VOC DOOR standard door opening hissing sound #
DOOR-04 VOC big door close/open
DOOR1-1 VOC large hissing door used by secbase.inf#
DOOR1-2 VOC large door running used by secbase.inf#
DOOR1-3 VOC thump used by secbase.inf #
DOOR2-1 VOC DOOR large door double thump open used by secbase.inf#
DOOR2-2 VOC DOOR large door runnning #
DOOR2-3 VOC DOOR thump same as door 1-3 #
DOOR3-1 VOC large hollow sounding door open thump
DOOR3-2 VOC loud running door
DOOR3-3 VOC low thump
EEEK2 VOC N/Ufaster mouse bot hurt
EEEK3 VOC N/Ufaster mouse bot dying
EEEK-1 VOC MOUSE mouse bot #
EEEK-2 VOC MOUSE mouse bot hit/hurt #
EEEK-3 VOC EXP/MOUSE mouse bot dying #
ELECTRIC VOC sounds just like a real arc welder used by talay.inf
ELEV1-1 VOC click
ELEV1-2 VOC high pitched running noise
ELEV1-3 VOC click with a motor turning for a sec
ELEV2-1 VOC DOOR click and a clunk used by gromas.inf#
ELEV2-2 VOC DOOR loud running noise used by gromas.inf#
ELEV2-3 VOC DOOR loud clunk #
ELEV3-1 VOC loud hiss several clicks used by secbase.inf and gromas.inf but commented out#
ELEV3-2 VOC low rumbling running noise used by secbase.inf#
ELEV3-3 VOC louder clunk used by secbase.inf,gromas.inf#
ELEVOFF3 VOC loud clunk same as elev 2-3 used by gromas.inf
ELEVRUN2 VOC running elevator used by gromas.inf
EMISBY VOC WEAPON used by int droid shot miss / also DT missile miss #
EMISBY1 VOC N/U same as emisby 1
EX-LRG1 VOC WEAPON loud explosion (mine)(concussion rifle) #
EX-MED1 VOC WEAPON #
EX-SMALL VOC EXP/WEAPON thermal detonator explosion & int droid explosion #
EX-TINY1 VOC EXP/WEAPON laser ,repeater, fusion, pistol, & more shot explosions #
FALL VOC KYLE Kyle falling yaaaaahhhhhhhhhhh #
FIREBALL VOC WEAPON Boba fett balls miss
FLAME-1 VOC something like a flamethrower
FUSION1 VOC KYLEWPN jeron fusion cutter single shot #
FUSION2 VOC KYLEWPN jerron jusion cutter empty #
GAMOR-1 VOC DYING gamorrean guard pig squeal
GAMOR-2 VOC HURT gamorrean guard pig squeal louder hurt #
GAMOR-3 VOC SIGHT gamorrean guard grunt when he spots kyle#
GOGGLES1 VOC KYLE infra-red goggles on #
GOGGLES2 VOC KYLE infra-red goggles battery run down #
HEALTH1 VOC KYLE used when health points go down ughhh #
HEALTH2 VOC N/U health points loss n/u
ICMDO-1 VOC N/U he`s over here stop that man (commando)
INTALERT VOC SIGHT interrogator droid uwmmmwha when it spots kyle#
INTSTUN VOC ATTACK interrogator droid shooting #
IOFFIC-1 VOC N/U halt hold it right there (officer)
JUMP-1 VOC KYLE Kyle jump #
KELL-1 VOC KELL kell dragon roar used on first siting of kyle in sector
KELL-2 VOC N/U Kell dying ??? not used
KELL-5 VOC KELL kell dragon hitting with tail /biting
KELL-7 VOC KELL kell dragon loud then soft errgggr / used when kell killed
KELL-8 VOC KELL kell dragon roar/used when hurt
KELLJUMP VOC KELL kell dragon jumping
KEY VOC BONUS pick up key sound #
KYLEDIE1 VOC KYLE Kyle dying biff & heartpumping sound #
LAND-1 VOC Kyle landing after jump #
LANDING1 VOC KYLE the "Crow" landing used by secbase,talay,testbase,gromas,robotics.inf's
LANDING2 VOC kinda a low loud rumble
LASRBY VOC WEAPON laser shot miss #
LASRBY1 VOC weird mechanical noise
LASRFLY VOC same as lasrby1.voc
LOCKED-1 VOC DOOR locked key door sound #
LOGOMIX VOC LA logo sound
M01IMP01 VOC primary dropline engage dropline one,two nine release
M01KYL01 VOC secbase.infThis is too easy. now to get back to my ship #
M01KYL02 VOC this looks like it could be a normal Imperial attack .
M01KYL03 VOC a new stormtrooper weapon that can take out a base that easy !
M01KYL04 VOC this could be interesting.Ok I`m in but i think i`ll need some help
M02JAN01 VOC talay.infGo ahead Kyle
M02JAN02 VOC talay.infGet back to the landing pad and i`ll meet you there
M02KYL01 VOC talay.infJan
M02KYL02 VOC talay.infLooks like i`ve found something that could help us out
M03JAN01 VOC sewers.infYou're the boss Kyle
M03KYL01 VOC sewers.infJan I've found Moff Rebus I`m ready to get out of this mess
M04JAN01 VOC testbase.infThat`s all we need Lets get out of here I`m getting nervous
M04KYL01 VOC testbase.infI've found interesting looking metal.I think this may offer us some
M05JAN01 VOC gromas.infOk Kyle sounds good to me
M05KYL01 VOC gromas.infKyle to Jan , charge set ready to clear
M05KYL02 VOC gromas.infJan ,you better get me out of here .I think i just finished off a Dark
M05KYL03 VOC If that thing down there is any indication of what were dealing
M06JAN01 VOC detention.infDon`t hang around. lets get out of here before any more Dark
M06KYL01 VOC detention.infOK Jan I`ve rescued Madine
M07JAN01 VOC ramshead.infPicking up the signal ,looks like were done here
M07JAN02 VOC OK Kyle lets see where those smugglers are headed
M07KYL01 VOC ramshead.infTracking devices secured
M08KYL01 VOC robotics.infCharge one set
M08KYL02 VOC robotics.infCharge two set
M08KYL03 VOC robotics.infAll charges set
M08KYL04 VOC robotics.infWoman after my own heart
M08KYL05 VOC Ah Sh.......
M09JAN01 VOC narshadda.infThose must be smuggler routes to the ARC hammer. I think it`s
M09JANA1 VOC Those must be smuggler routes to the ARC hammer. I think it`s
M09KYL01 VOC narshadda.infJan i`ve found an imperial Nava card
M10JAN01 VOC jabship.infThanks i thought i was done for
M10KYL01 VOC Jaba what have you done with Jan if any harm comes to her I`ll
M10KYL02 VOC I wish you were here to jaba there nothing like roast kell dragons
M10KYL03 VOC jabship.infNo time for hugs lets get out of here
M11JAN01 VOC impcity.infgood job Kyle but your not done yet
M11JAN02 VOC impcity.infbeautiful Kyle now get the data tape and get your mercenary hide
M11JAN03 VOC impcity.infKyle something strange is going on down here.get backhere i
M11JAN04 VOC impcity.infoh no Kyle you better lookout i just saw
M11JAN05 VOC impcity.infKyle where are you .I`m back at the landing pad
M11JAN06 VOC I had Tie fighters all over me .i had to properly dispose of them
M11JANA6 VOC impcity.infI had Tie fighters all over me .i had to properly dispose of them
M11KYL01 VOC impcity.infJan i`ve cracked the central lock i`m in
M11KYL02 VOC impcity.infNava card inserted and decoding
M11KYL03 VOC impcity.infdata tapes in hand I`m on my way out
M11KYL04 VOC impcity.infwhere are you Jan ?
M12IMP01 VOC smuggler ship your flight path is clear begin your docking proce
M12JAN01 VOC fuelstat.infgood job Kyle
M12JAN02 VOC fuelstat.infgood luck Kyle and may the force be with you
M12KYL01 VOC fuelstat.infok Jan smuggler ship secure
M12KYL02 VOC fuelstat.infnow launching I`ll see you on the dark side , Jan
M13KYL01 VOC executor.infhere we go
M16KYL01 VOC arc.infthat's one
M16KYL02 VOC that's two
M16KYL03 VOC one more left
M16KYL04 VOC arc.infJan would be proud
M16KYL05 VOC there is no glory in war MOHC
M16KYL06 VOC arc.inffor freedom
M16MOC01 VOC arc.infIts been a long time since i`ve challenged a man in battle
MACHINE1 VOC gromas.infgromas mines machine sounds
MACHINE2 VOC louder machine sound
MASK1 VOC KYLE air mask breathe in sound #
MASK2 VOC KYLE air mask breathe out sound #
MISSILE1 VOC KYLEWPN Kyle firing missile /also DT2,DT3#
MO8JAN01 VOC Good job lets blow this ice cube
MORTAR2 VOC KYLEWPN mortar gun empty #
MORTAR4 VOC KYLEWPN mortar gun firing #
MORTAR9 VOC KYLEWPN motar chamber rotate #
PHASE1A VOC DT1 phase 1 DT neaaahhh when sees you
PHASE1B VOC DT1 phase 1 DT aaahhh hurt
PHASE1C VOC DT1 phase 1 DT dying
PHASE2A VOC DT2 phase 2 DT ahhggllloooklok when sees you
PHASE2B VOC DT2 Phase 2 DT phutt die hurt
PHASE2C VOC DT2 Phase 2 DT dying
PHASE3A VOC DT3 metallic sound & laugh (MOHC) when sees you also used in arc.inf
PHASE3B VOC DT3 phase 3 DT mrp ughh ughh hurt
PHASE3C VOC DT3 phase 3 DT dying ooohhhhhhh
PISTOL-1 VOC KYLEWPN bryar pistol shot #
PISTOUT1 VOC KYLEWPN bryar pistol out of ammo #
PLAS-EMP VOC KYLEWPN plasma cannon empty
PLASMA4 VOC KYLEWPN plasma cannon firing /also used by DT2,DT3#
POWER1 VOC gromas.inflow mechanical noise
PROBALM VOC EXPLOSION probe droid about to explode alarm #
PROBALM1 VOC N/U high pitched beep beep
PROBALM2 VOC N/U Can`t explain it //???
PROBE-1 VOC SIGHT probe droid enemy escape advance when it spots kyle#
PROBFIR1 VOC ATTACK probe droid firing #
PUNCH VOC WEAPON Kyle's fist hitting something #
QUARTER VOC KYLEWPN/KYLE beeps when invincible and superweapon wear off / also narshadda.inf #
RANOFC02 VOC SIGHT stop where you are officer spotting kyle first time #
RANOFC04 VOC SIGHT your not authorized in this area used by officer on second siting #
RANOFC05 VOC SIGHT your in violation of imperial law used by officer on third siting #
RANOFC06 VOC SIGHT halt used by officer on fourth siting #
RANSTO01 VOC SIGHT there he is stop him used by stormtrooper ,commando on first siting #
RANSTO02 VOC SIGHT you there stop where you are second siting #
RANSTO03 VOC SIGHT stop rebel scum third siting#
RANSTO04 VOC SIGHT your not authorized in this area fourth siting#
RANSTO05 VOC SIGHT surrender immediately fifth siting#
RANSTO06 VOC SIGHT halt sixth siting#
RANSTO07 VOC SIGHT set blasters on full seventh siting#
RANSTO08 VOC SIGHT blast him eigth siting#
REEYEE1 VOC N/U hey hold up who`s there not used
REEYEE2 VOC N/U yooohhh
REEYEE3 VOC N/U yoooooghg ughghh dying not used
REEYEE4 VOC N/U yoooooagagah dying not used
REEYEE-1 VOC SIGHT reeyee hey hold up who`s there #
REEYEE-2 VOC HURT reeyee hurt yooooooohhhh #
REEYEE-3 VOC DYING reeyee dying yoooooohhhh ughghggh #
REMOTE-2 VOC ATTACK ppssshh remote
REP-EMP VOC KYLEWPN repeater empty #
REPEAT-1 VOC KYLEWPN repeater gun shot #
REPEATER VOC KYLEWPN repeater rapid fire #
REVIVAL VOC REVIVE
RIFLE-1 VOC KYLEWPN laser rifle single shot #
RIFLOUT VOC KYLEWPN laser rifle empty #
ROCKET-1 VOC DT2,DT3,WPN dark trooper flying jetpack #
ROCKET-2 VOC BOBA Boba fett jet pack (flying)
RUMBLE1 VOC gromas.inflow rumble sound (but commented out in .inf)
SCRSHOT VOC HEADER picture taking sound ( screen shot) Dark -ushots #
SHIELD1 VOC KYLE used when there is shield point loss #
SHIELD2 VOC N/Ushield point loss
SNOW VOC Kyle walking in snow
SPLASH1 VOC N/UKyle jumping into water
ST-DIE-1 VOC DYING stormtrooper /commando /officer / dying #
ST-HRT-1 VOC HURT stormtrooper / commando / officer/ hurt
STORM-1 VOC N/U There he is get him Stormtrooper not used
SWIM VOC N/UKyle swimming
SWIM-IN VOC KYLE/WEAPON Kyle jumping into water #
SWIM-OUT VOC N/UKyle leaving water
SWING VOC KYLEWPN Kyles fist swinging in air sound #
SWITCH1 VOC gromas.infswitch flip
SWITCH2 VOC dtention.infswitch clicking
SWITCH3 VOC DOOR switch flip standard used by impcity.inf#
SWORD-1 VOC DT1 phase 1 DT sword sound
TAKEOFF1 VOC Kyles ship taking off used by talay,testbase,gromas,detention.inf`s
TAKEOFF2 VOC Kyle's ship taking off used by talay,sewers,testbase,gromas,detention.inf`s
THERMAL1 VOC WEAPON thermal detonator bounce both fire modes when detonator hits ceiling or floor#
TRACKER VOC WEAPON mechanical noise made by DT 3 before launching tracker balls#
TURRET-1 VOC EXPLOSION turret shot
WATER1 VOC running water used by sewers,robotics.inf
WATER2 VOC running water used by sewers,robotics.inf
WEAPON1 VOC KYLEWPN weapon pickup sound #
WELD-1 VOC WELD welder moving short distance
WELD-2 VOC WELD welder moving longer distance
WELD-DIE VOC WELD welder dying
WELDHRT VOC WELD welder hurt
WELDSHT1 VOC WELD welder hitting Kyle
WIND1 VOC wind noise used by testbase,narshadda.inf


GMD Files

[ GMD by Peter Klassen]

Sound file Descriptionused in DF In Demo
BOSS-05 GMD Quick,actionful themeShould be played in Gromas(Phase 1)No
BOSS-08 GMD Same as Boss-05 Was planned for Robotics (Phase1/2?)No
BOSS-10 GMD Actionful hammering theme for Jabship (kell dragon)No
BOSS-11 GMD Same as Boss-10 For Imperial City (Boba Fett)No
BOSS-14 GMD Dark Theme with some changes(Phase 3)No
CARGO GMD Cutscene after Executor Cargo shuttle flying over
CLOSCRED GMD End credits after Arc Hammer
CRIXMUS GMD Cutscene before Dtention (Crix Madine captured)
DEFAULT GMD Like Stalk-01, only changed first version ?No
EXECMUS GMD
Music from cutscene before Talay, Imperial Part : 5 Tracks
  1. Kyle flies away with the Crow
  2. Turn around Executor
  3. Mohc talks with Vader
  4. Dark Trooper relaese !
  5. Relaese sequence
  6. DT`s land on Talay ,end of talking Vader/Mohc
#
FIGHT-01 GMD Fight music from Secbase#
FIGHT-02 GMD Fight music from Talay
FIGHT-03 GMD Fight music from Sewers
FIGHT-04 GMD Fight music from Testbase Same as Fight-02
FIGHT-05 GMD Fight music from Gromas Similar to Fight-02
FIGHT-06 GMD Fight music from Dtention
FIGHT-07 GMD Fight music from Ramshed Same as Fight -01
FIGHT-08 GMD Fight music from Robotics Same as Fight -02
FIGHT-09 GMD Fight music from Narshada Same as Fight -03
FIGHT-10 GMD Fight music from Jabship Same as Fight -04
FIGHT-11 GMD Fight music from Impcity Same as Fight -05
FIGHT-12 GMD Fight music from Fuelstat Same as Fight -06
FIGHT-13 GMD Fight music from Executor Imperial Theme from STAR WARS
FIGHT-14 GMD Fight music from Arc
FRIGMUS GMD
Cutscene before Talay Rebel Part : 3 tracks
  1. Nebulon B Frigate closing
  2. Mothma talks to Kyle
  3. Kyle departs
GROMAS1 GMD Kyle arrives at Gromas Mines
GROMAS2 GMD Kyle leaves exploding Gromas Mines
GROOVE2 GMD Sam`n Max Hit the Road theme . can be used as stalkNo
JABBAMUS GMD Music from cutscene before Jabship ,it is mixed up
NOTELOOP GMD Contains one noteNo
OPENCRED GMD A mix of Stalk -14,Closecred and CargoNo
ROBOT1 GMD Arriving at Anteevy (before Robotics)
ROBOT2 GMD Leaving Anteevy (after Robotics)
RUMBLE GMD Rumbling knocking sounds ?? No
SMOFFICE GMD Another one from Sam `n Max Hit the RoadNo
STALK-01 GMD Stalk from Secbase#
STALK-02 GMD Stalk from Talay
STALK-03 GMD Stalk from Sewers
STALK-04 GMD Stalk from Test base
STALK-05 GMD Stalk from Gromas similar to Stalk -02
STALK-06 GMD Stalk from Dtention
STALK-07 GMD Stalk from Ramshed same as Stalk -01
STALK-08 GMD Stalk from Robotics same as Stalk-02
STALK-09 GMD Stalk from Narshada same as Stalk-03
STALK-10 GMD Stalk fromJabship same as Stalk-04
STALK-11 GMD Stalk from Impcity same as stalk-05
STALK-12 GMD Stalk from Fuelstat same as Stak-06
STALK-13 GMD Stalk from Executor
STALK-14 GMD Stalk from Arc
STAR-THM GMD
Star Wars theme consists of 6 tracks
  1. LucasArts Logo
  2. StarWars Theme
  3. after the text crawls away,before sinking the camera.
  4. Sinking the camera
  5. Crow arrives at Danuta
  6. Dark Theme !! Credits
#
SURFIN GMD Surfing Theme from Sam`n Max Hit the RoadNo
TEMP GMD Title theme from Tie FighterNo
TEST1 GMD Sounds like the piano passages of a rookieNo
TEST2 GMD Same as Test1No
VICTORY GMD
Victory theme after Arc : 5 tracks
  1. Kyle escapes from exploding Arc Hammer
  2. Shuttle flies away
  3. Vader looks at the Arc Hammer exploding
  4. On Rebel frigate ,Kyle is awarded , then flies around
  5. Crow flies away

Note on Demo Sounds

Note: # is sounds included in demo version of sounds.gob 12969 Bytes dated 14/12/94

Note: Sounds.gob from Lucas Archives Vol 1 demo dated 06/03/95 5811Kb is same size as standard full game version of gob file.